city如何使用 mega unity_unity游戏城市建筑场景景观模型编辑生成渲染插件CScape City System 1.0.4b...
CScape City System 1.0.4b是一个超级优化强大的城市建筑场景景观模型的编辑生成器渲染插件素材,能够创建数千个独特的建筑和整个城市的场景,所有的建筑都使用了一种假视差,这样即使在虚拟现实中也能给人一种复杂网格的印象。
CScape is a Ultra Optimized powerful Cityscape generator that is able to create thousands of unique buildings.
Main strenght of this plugin is that it uses serious drawcall optimizations for extreme performance and sets new frontiers for realistic and performant rendering of massive worlds.
This magic is done by using few one-pass shaders/materials for a whole city landscape. This resultts in a extremely optimized performance while using Static/Dynamic Batching or Occlusion Culling. (approx 60-160 drawcalls for a city that covers a surface of 10 km2
LOD fading for building details
CScape consists of:
-advanced customized PBR shader with POM mapping helps reducing number of polygons, while maintaining details.
-system for using simple building lo-poly template meshes, that can be customized in unity editor.
-support for day-night cycling (animated in-house lights and building illumination)
-City generator
-All buildings use a sort of fake parallax interiours, so that it gives an impression of complex meshes even in VR.
-CScape has infinite possibility of customizations of building colors and textures
-Re-lighten feature that simulates night street-light for buildings and Ambient occlusion for daylight scenes (without need to use costly lights or image effects)
-System for generating faccade style textures in easy way
-LOD system that automatically optimizes object details based on distance from camera.
-Various object arrays systems that help you put arrays of objects on building sides. -Rooftop system -Soon to come: Building Styles Packs, like Sci-Fi city, ’20’s New York, Italian city, Cartoon City, Apocalyptic City, Soviet City. First version includes a pack called Megacity, capable of generating thousands of different materials with a single shader.
-CDK (content developement Kit) for artists that want to make their own CScape Styles (and eventually sell them on assetstore).
-CScape works on desktop platforms
-Cscape was tested on modern phone and tablet devices. It requires OpenGLES 3 or Metal.
-Compatible with WEBGL 3.0
-CScape is highly optimized for VR on Desktop and modern mobile systems.
*CScape is in constant developement and we are adding many new features.
所支持的Unity版本:5.6.2 或更高
(并不是所有高版全部都兼容的,具体以unity官网为准,这里的支持版本是复制unity官网的,并不准确,大家自行测试)
版本更新记录:
2020.9.18 1.0.3b更新到1.0.4b
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